Tuesday, September 24, 2019

Establishing an existing Australian Organisation to Myanmar Essay

Establishing an existing Australian Organisation to Myanmar - Essay Example VVRS is a manufacture, Trading Company, distributor and wholesaler; most of their products go through manufacturing before selling. Some products are packed and sold for processing in their destined markets, for example, wheat sold to Myanmar packaged into containers or sacks before exportation. Some wheat exports are in pasta form. VVRS Australia commits itself to providing quality service to its customers. The company’s priority is the customers. Ensuring that they enjoy the services provided by the company. The company also values time that their products take in order to reach customers. This report will cover try and cover all Australia as a business spot for both foreign and local investors. It will cover the political environment legal environment economic environment socio-cultural environment technology; lastly, we shall look at a SWOT analysis. The report aims analysing Australia as a potential investing country. The Myanmar government major focus is maintaining of economic and political stability, according to the Myanmar times in 2011 the Myanmar government had undergone some changes. The process of Initiating reforms was already in operation. The determination of this government to adopt a new political system is evident. This was the report in a U.N meeting in May (staff Writers, political will, 16-22). The Myanmar government was under the rule of a military regime until recently in October 2010 when it carried out its first election in 20years.the commencement of parliament in 2011 saw the election of Gen. Thein Sein as their prime minister. The government provides laws that govern the foreign relations, trade defence. The Myanmar government has good economic relations with its neighbours. In order to attract serious foreign investments’ a significant improvement in economic governance, business climate, and political

Adeptia Case Study Write-up Essay Example | Topics and Well Written Essays - 750 words

Adeptia Case Study Write-up - Essay Example Identifying an appropriate market segment for a start up product is crucial to any business organization. Thus of the various target market strategies such as single segment strategy, selective specialization, product specialization, market specialization, and full market coverage; the select specialization strategy would be the most appropriate strategy for Adeptia for positioning and marketing its product since it aspires to promote its product as a ‘niche’ product and also has the required specialization to cater to different market segments by tailoring its product accordingly. Product pricing is one of the most significant strategic issues since it helps in accurately positioning the product. In my opinion, Adeptia’s product was aptly priced but could have been more flexible, considering the product is in the growth stage. The product pricing also depends largely on various factors such as the company’s pricing objective which may include maximizing current profits, maximizing current revenue, maximizing product quantity, increasing profit margin, attaining quality leadership, aiming for partial cost recovery, or survival. Adeptia, already had a good quality product which met the customer requirements and hence the factors that were considered in developing its pricing model, in my opinion, would be aiming for partial cost recovery and survival, since it was an entry level product. Adeptia’s sales process has certain flaws and hence isn’t too effective. Initially the product was proposed to be sold through cold calling with a view to build a pipeline and a few junior sales representatives were hired for the purpose. Although the newly hired personnel had initial sales experience, the product that was proposed to be marketed required high technical expertise rather than just selling experience, which was completely lacking. The sales

Monday, September 23, 2019

Reform Laws and Divorce Essay Example | Topics and Well Written Essays - 1500 words

Reform Laws and Divorce - Essay Example This paper shall argue on the causes of divorce, while pointing out to the reasons for reform laws on marriages and divorce in the process. A marriage is a standard union between two individuals that are committed to one another and they are to live for each other with the two parties developing common interest, which are economically related in some cases. In marriage, the husband and wife are expected to have a lifetime bond and the strength of this bond all depends on how they could effectively manage their relationship and it is the mismanagement of relationships that ultimately lead to divorce. It is a known fact that most of the divorce cases are filed by women and this is due to the fact that the society has made women to play second fiddle in relationships and when they feel they are no longer enjoying the relationship, they sue for divorce. According to the American Law and Economics Review, more than two-thirds of divorce cases in the United States are filed by women (Brini g & Douglas 126, Khun & John 31) A marriage would surely stand on a proper economic foundation and if the necessary things are not done, the foundation on which the marriage was built would collapse. This is to say that a marriage that the husband or the man of the house cannot meet up with the responsibility in the house in terms of matching his income with the finances at home would begin to crumble. A relationship that is marred by lack of finances or proper management of finance cannot stand and the marriage would ultimately fail. In this case, there needs to be some reform laws on the union of two people as it must be clearly stated that people that are not financially capable to start a family should not even make any attempt to get married in the first place. If this is done, divorce cases that arise as a result of the inability of the husband to cater for the financial needs of the family would never arise (Brinig & Douglas 127). There are several divorce situations that the bride accuses her husband of not being financially capable enough to cater for the family and then sues for divorce and after the hearing of the divorce, the two married parties are legally separated with the husband paying some sum of money for the upkeep of his ex-wife and if they have any issue between them, he is also responsible for the upkeep of the children. Thus, if there have been reform laws that have mandated the wife to ensure that she wants to get married to someone that would take care of the finances of herself and the issue that comes after the marriage, these cases of divorce would be to the barest minimum. Parents hold the responsibility of catering for their children and when this obligation is not fulfilled there could be some cracks in the walls in the family system and this could be the effect of an improperly planned marriage system. Divorce follows an improperly managed marriage, thus there should be some reforms law that seeks to monitor the management of m arriages and this would go a long way to teach the couples the consequences of mismanaging their homes. Some of the reasons women sue for divorce is due to the financial and economical incentives they stand to gain from the dissolution of their marriage and the fact that it is the women that gain more from

Techniques used in landscape interpretations Essay

Techniques used in landscape interpretations - Essay Example might not pay that much attention to the castle itself and try to set his/her attention to the way the castle builders included and used natural elements of the land to their advantage. All these different interpretations means that there is no single unified technique to examine a landscape and as there are hundreds of landscapes and thousands of interpretations which can be made of those landscapes a singular technique might be impossible to come by. At the same time, there are various schools of thought which lead a person to apply some basic interpretive methods that further allow them to come up with a singular interpretation for a particular scene. Towards that purpose it is essential for us to understand and appreciate the modern methods of landscape interpretations which are discussed in this paper along. These interpretative techniques have been mentioned by architects, artists and scientists who have utilized these methods to study landscapes around the world. Normally, the first step in examining any given landscape is to actually look at the landscape with the naked eye. Of course this may not be possible in certain situations like interpreting the landscapes of other planets or subterranean structures but in most topographical analysis situations it is certainly a clear possibility. Dennis (2003) gives a very interesting approach to this subject by giving four ways to deliberately look at a landscape. The visual ideology of a landscape is the first element which can be created in the mind of the person who is trying to interpret a landscape. The visual ideology often masks the social conditions which produced the landscape in the first place but by paying close attention to the attention, a person can get to the superficial meaning embedded in the landscape. This signifies the material landscape as the representation of the natural order which is present in the scene and also clarifies any social relations which can be seen from the ideology which

Sunday, September 22, 2019

Nutrition Company Business Plan Essay Example for Free

Nutrition Company Business Plan Essay Executive summary: Bharat Food Science Nutritionals is a company which is in the market for 30 years and has been providing the highest quality formulations in Nutritional Supplement Industry for both human and animal needs. Main objective is to provide Humans with required nutritional supplements and make them healthier and more productive. It is known that low socio-economics groups just eat enough to survive. Our objective is to include these people to improve their health and make them fit. Our Mission is Nutritious Nation. Our company is committed to providing nutrition to promote maximum fitness and overall better health Our Vision includes in next 10 years is to provide a Healthy India. Helping as many people as we can. â€Å"There should be no selling of a girl due to lack of food.† Our products are so reliable which has lead us to good profits. Now we are developing new strategies to include low socio-economic people. Company summary: Bharat Food Science Nutritionals, for over 30 years our company has provided the highest quality formulations in the Nutritional Supplement Industry for both human and animal needs. We do research, develop, manufacture and distribute a variety of dietary supplements, protein bars, soups, meals, fiber drinks and fortified beverages. Our company has a base of products for the Vitamin/Nutrition, and Pharmaceutical industries. The diverse product line contains many value-added granulations and custom formulations. Baby foods formulated to supplement your babys diet. Our patented, GRAS-designated ingredients are designed for the nutritional supplement, functional food and beverage, cosmetic and animal nutrition market. Our employees are dedicated to an unmatched commitment of quality and service for every product we produce. High level of supervision goes into the production process. Our products provide the most effective dietary supplements to promote maximum fitness and overall better health. WHO recognizes that poverty, social inequality and the lack of education are the root causes of malnutrition and stresses that improvements in human welfare, including nutritional well-being, must be at the center of social and economic development efforts. To help low socio economic groups, we have determined to work together to eliminate hunger and all forms of malnutrition. Main objectives include * Famine and famine-related deaths; * Starvation and nutritional deficiency diseases in communities affected by natural and man-made disasters; * Iodine and vitamin A deficiencies; * Water supply for irrigation. We also pledged to reduce substantially: * Starvation and widespread chronic hunger; * Under nutrition, especially among children, women and the aged; * Other important micronutrient deficiencies, including iron; * Diet-related communicable and non-communicable diseases; * Social and other impediments to optimal breast-feeding; * Inadequate sanitation and poor hygiene, including unsafe drinking water. We took a large portion of our profit to start these programs. Selected volunteers will educate the people about the importance of nutrition and proper food intake. Pregnant ladies are supervised and informed about their special nutrition requirements; we provide free samples of iron, iodine and vitamins for this category of females. Explaining the importance of breast feeding will encourage the children feeding on breast milk to be immune to diseases in a natural way. Saving the rain water is very much important for irrigation. Amartyasen , a well-known Economist who needs no introduction says that â€Å"There is enough food available for everyone but the ability to buy food is lacking† Hence we also want to create opportunities to raise their income. As most of the rural people are based on agriculture, we focus on development of agriculture as well. Teaching villagers the techniques to save rain water and usage of optimal ground water will help them in agricultural purposes. Our company has tie-ups with Agro-seeds Company. They provide high yielding variety of seeds. We will provide these seeds at subsidized rates to the farmers so that they can get high yielding crops and good income. â€Å"JEENA† is the name of the program in which we have included all these activities. Jeena basically focuses on improving the health and fitness of low socio-economic individuals and thereby improving their wellbeing. Customer identification is the primary setup. Since urban people are now being educated and know the importance of nutrition, our products are gaining importance. We market our products to all locations. And especially to doctors, they prescribe the drugs to the required people. But in rural areas and people with low income it is difficult to find customers. Hence by giving our products at subsidized rates will encourage the low income individuals to take nutrition supplements. Creating the awareness about the problems faced because of malnutrition will encourage everyone to consume the nutritious diet. There are many questions which are unaddressed in regard to the approach. They can be potential risks involved in the business. Risks may be categorized as Threats, this can be from political view or catastrophic (e.g. Natural disaster or critical public infrastructure failures) or climate changes. Other risk is it can be vulnerable i.e. chances of undesirable outcome. Though our products are approved by FDA, few people with other diseases may not find it suitable for them, especially animal products. Finding sufficient number of volunteers to go and create awareness is another challenge. To see the Change it takes cost and time as the variables. In places like Ramnad, water lords may restrict our activities. People may not behave as expected and it is difficult to judge their behavior. As per poor economics, low income individuals are not willing to spend more on food even if their salary increases. Such unpredictable human nature may hinder the plan. To mitigate the risk, our risk management system is aiming to address the uncertainty in the market place. They create controls and countermeasures to minimize or eliminate the disruption, loss or damage to business operations and shorten recovery time from unwanted event and thereby reducing its impact on business. Taking the help of surveys and questionnaires will help us to know the loopholes in our process. Educating people will solve most of the unwanted probability of our program being successful. Marketing our products to the remote locations will increase its demand and it will be easily accepted by low socio economic groups. To avoid the side effects, we do preliminary health diagnosis of the person and give the appropriate supplements. Making profit is not our motto but we do have profits. We have huge profits in the commercial business. A big portion of it goes to help the low socio-economic people. Apart from that we follow a scheme in which we made all our customers and people in villages who are being benefitted by us to involve in a scheme under â€Å"Jeena†, in which each person pays a small token of money. All this money is in turn used for their own benefit. People taking nutritious food indicates that they are more tall and healthy who have more production. More productivity leads to higher profits. There are few short-term and long-term plans in our plan. But our program of â€Å"Jeena† will definitely make big difference in near future.

Gulliver’s Travels Essay Example for Free

Gulliver’s Travels Essay It is the mistaken employment of reason that Swift finds to be the greatest flaw of human nature: â€Å"When I thought of my family, my friends, my countrymen, or the human race in general, I considered them, as they really were, Yahoos in shape and disposition, perhaps a little more civilized, and qualified with the gift of speech; but making no other use of reason, than to improve and multiply those vices whereof their brethren in this country had only the share that nature allotted them. †(Swift 322) The fact that the horses are the most intelligent and virtuous creatures that Gulliver encounters is significant. The human race is therefore placed below that of the animals and Gulliver hints that the horses may prove more capable of rising above their condition than man seems to be. A Modest Proposal is equally ironic and destructive of belief in the superiority of the human race. As in Gulliver’s Travels, Swift implies a comparison between man and beast in this essay. The author masks his irony under the appearance serious scientific enquiry into poverty and the solutions that he sees as available for it. The first part of the work deplores the condition of those children that are born in poverty and therefore condemned by the social order to a life of misery and hunger. The solution that the writer proposes is radical and astonishing: he proposes that the babies coming from poor families be used as food. The hint to the animal nature which dominates man in many respects is evident. Swift encourages the consumption of young babies by men as an economical solution, also providing mock calculations of the profit that it would bring to society. Human nature appears therefore as base as that of the animals that are capable of violence and cruelty in order to satisfy their instincts. Swift uses the same mechanism he sees in man and thus employs his reason to calculate and rationalize, without scruple, the value of human life: â€Å"I grant this food will be somewhat dear, and therefore very proper for landlords, who, as they have already devoured most of the parents, seem to have the best title to the children. †(Swift 5) The author thus hints that his solution is only a response to the way in which the rich usually treat the poor. Human nature appears in its entirety as base and selfish. Despite the fact that man has the power of reason at his disposal, he is nevertheless capable of calculated cruelty masked as a disinterested and honest endeavoring for the good of society: â€Å"I profess, in the sincerity of my heart, that I have not the least personal interest in endeavoring to promote this necessary work, having no other motive than the public good of my country, by advancing our trade, providing for infants, relieving the poor, and giving some pleasure to the rich. †(Swift 16) Here, Swift unmasks the crimes that the social man does out of greed and poor use of his faculty of reason. The proposal is written so as to imitate the other measures taken by man in favor of social welfare. Swift hints at the exploitation of the poor and at the power abuse that the rich are often found guilty of. Cannibalism is therefore used as a metaphor for the lowliness of human nature, which is still very far from perfection. The two works outline the image that Swift had of human nature. Despite the fact that man has been gifted with spirit and reason, he is not able to rise above his base condition. As Swift emphasizes in both of the works analyzed, man is ingenious and extremely skilled, yet he is unable to employ his reason to a truly good purpose. In comparison to animals therefore, man appears to be even lower since he cannot fulfill his potential for wisdom and spirituality. Both of the works analyzed satirize therefore man as a superior and wonderful being that is yet unable to become truly noble. Swift dissects human nature to reveal the most grotesque aspects it contains. Man has the potential of a noble, god-like creature and yet he behaves weakly and he is often petty, selfish and immoral. Swift’s accomplishment is therefore to reveal the essence of man as a noble and base creature at the same time. Works Cited: Swift, Jonathan. Gulliver’s Travels. Chicago: Rand McNally, 1932. A Modest Proposal. New York: Plain Label Books, 2002.

Saturday, September 21, 2019

Benefits of Gaming

Benefits of Gaming â€Å"You are wasting our time in front of those computers, throwing away our life as we are not getting anything back.† As I reach for the power button of my laptop, I always remember this statement from my parents. This belief, â€Å"Time is precious, it need not to be spent on something that is so wasteful like video games,† always seems to have place that is very special place in my parents’ eyes and the image of me turning on a laptop represents as the threat to them. Soon, I start to raise questions about the reasons behind these negative attitudes towards gaming. What I found, is rather nerve wracking. Because of their long complicated history associated with traditional class barriers and problems arising in our society, video games have become a stereotype in a way that is unconsciously accepted by people in every culture, including my parents. To this day, gamers are still placed at the bottom of the ladder being the worthless ones, receiving labels that falsely describe who they are. However, as our society moves forward, video games haven proven to be outweighed any criticisms out there. With new play styles being adopted over the years, video games have taught individual players the benefits of dealing with frustration and anxiety in adaptive ways, equipped them with sharper minds and creativity, motivated them to work for a better goal, while at the same time, led an industry that significantly impacted our economy in a positive way. Games were originally created with a purpose for a world in which any players could be free to become what he/she wants through individual effort. They were unlike any real world situations as in here, success was measured purely on mental talent. As expected, this new type of entertainment rapidly gained popularity all over the world. The poor class, the underrepresented people, succeeding at video game received admiration which was not easily obtainable outside of the gaming world (Meadows). For those who felt like they are left out from the community, stuck where they were because of social barriers, video games allowed them to unite under one domain as they strived to be more than their reality allowed. Utilizing this unique characteristic of video games, arcades were created to embrace this cracking of social status, making gaming more accessible for anyone. A local arcade could attract a diverse range of people, in age and race. As an 18-years-old gamer girl was quoted in an interview with Newsweek at a local arcade: â€Å"Look at all these people together—blacks, whites, Puerto Ricans, Chinese, this is probably the one place in Boston where there are not hassles about race.† However, this emerging diversity soon faced the suspicious eyes of the public as arcades got more and more popular in the media. (Langway) As many outsiders saw, arcades or video games in general were mediums attracting a complex mix of people, threating the traditional barriers. It was followed then by a series of years when the public tried to blame a specific group of people. Soon, these framing youth caused by these conservative thoughts would grow into a widely accepted stereotype that disc riminated against gamers. Gary M. Grobman, a vice president from the Special Projects, White Hat Communications defines â€Å"a â€Å"stereotype† as a generalization about a group of people within a larger community. We resort to stereotype when we cannot see the whole picture of problems in our society (Grobman). We then allow ourselves to blame gamers all that are wrong. What is involved in the stereotype of gamer? What gender do you think gamers would be? What place will they usually stay? And lastly, how do they look? If you instantly think of an overweight teen male who spends most of his life in one room, soullessly looking at the computer or TV screen, then you are falling into the classic video game stereotype because this imaginary â€Å"logo† doesn’t apply to all of the gamers out there. My parents always yell at me for how â€Å"stupid† I am sitting in front of the computer and blame video games for the cause of my low scores at school. They even compare me to my brother who doesn’t have the hobby of playing games like I do. On an imaginary scale of â€Å"addiction† in their eyes, I am at the extreme side of horrific addiction while my brother is on the other end, heavenly purity. The true reason for my dropping scores at school, however, was different. When we moved to the US, the fears being in a foreign land as well as my English pronunciation hindered most of my motivation of schooling. And long with the home sick I was experiencing, ending up in front of the computer screen was the only refuge available as it was my only way of exiting the reality. In fact, video games were not the tools that lowered my score; rather, they were the only buddy that followed and stayed with me through my journey half way around the Earth. Unfortunately, this is not the only case of the stereotype. At school, if you go around and tell your friends that you are interested in video games, the answer you receive for sharing a hobby is: â€Å"Oh that is cool.† However, when being compared to athletic kids who are on the soccer team, the reactions are at a whole different level, ranging from â€Å"Wow, what team are you rooting for at this upcoming competition? to â€Å"You must be very good right?† Somehow, we have placed the athletic kids and the smart kids as the good and active ones while putting â€Å"gamer† kids at the lowest of the bar of not â€Å"cool.† Recently, Michael Atkison, former South Australian Attorney-General made a statement in a public campaign favoring the bill of a R18+ classification for video games that: â€Å"my family is more at risk by more at risk from gamers than we are from the outlaw motorcycle gangs who also hate me† (Ramadge). The statement above can be dissected into two parts where the first part pointed out that gamers are threats for a politician’s family, while the second part stated that these threats posed by gamers are even more dangerous than motorcycle gangs. From a bias viewpoint, this statement was spoken by a politician who desperately tried to persuade people to go for his bill. More than that, from a another viewpoint, this 5 second segment of the speech made by that South Australian attorney was in many ways disproportional to the time that will in fact, be taken by scientists to confirm the certainty of the matter. According to PBS, scientist states no one has proven definite relationship between violence and video games. Despite all, what certain here is an answer which can confuse scientists â€Å"20-30 years† was stated within five seconds by a South Australian attorney. (Keim) In February 2010, Caroline Overington, an opinion writer of â€Å"The Australian†, an international and nation news company, wrote an article in which she proposed that â€Å"anyone over the age of 30 who spends any time deep in some sagging sofa, console in one hand, the other down the front of their pants, imagining themselves to be a combatant in some pretend city, is lame, they don’t participate in life in any meaningful way†, she also described gamers as ‘sadsacks’ and will â€Å"never get through an interview.† (Overington, 2010) This statement alone has revealed her inability to distinguish between gamers and lazy people who â€Å"don’t live life in a meaningful way.† She is an opinion writer who speaks her mind but doesn’t realize that such actions are not creditable without backed up documented sources. One of the well-known professional player in a game called â€Å"Leagues of Legend† named Voyboy recently released his biography involving a 2300 SAT score and the completion of International Baccalaureate program, an international high school degree . To this extent, the part of â€Å"never get through an interview† or â€Å"not living life in a meaningful way† would not be valid for applying to this case since Voyboy was accepted by competitive universities, but he refused in order to pursuit of his dream as a League of Legend professional player.(Voyboy) The fact is that gamers are not corrupted by video games. Not all of them are dangerous like motorcycle gangs or seem to be more violent than others. They play games because they are human beings with hobbies like everyone else. And as humans, they also share the same life experiences like many others. Bjergsen, a player from a League of Legend professional team called TSM shared his life story on Facebook which has many characteristic similar to what is happening in our society. He grew up with a past of being bullied; he struggled through schools and ended up dropping out. League of Legend was the refuge he usually hid in when coming home and surprisingly, it was also the path that took him out of bullying (Bjergsen). Sound familiar? With the recently title of Superbowl champion, Seattle must be familiar with the name Derrick Coleman. Growing up deaf at the age of three, he must have suffered many difficulties adapting to the schooling environment (Derrick Coleman). Much like Bjerg sen, both of them surpassed their limitations and groomed to be famous names in different fields of entertainment. With these examples being shown, it has been proven that the labels originally discriminated gamers are invalid since these players are not called â€Å"jobless ‘sadsacks’† anymore; instead they are earning an employee status with a consistence stipend for as long as they are living up to the audiences’ expectation. Gaming is like any other hobby; it always provides people unique ways of improving their potentials. Acknowledging this stereotype is a first step, the second one is learning to recognize these benefits of gaming. League of Legend is recently recognized as the most played online game in the world; it is hard to imagine that within five years the game has accumulated 32.5 million players (League of Legends). So what it make the game so popular? The game itself was based on team synergy in which there are five roles in a team (healer, magical damage carrier, tanker, and physical damage carrier) (League of Legends), each with their own unique skill sets, advantages and drawbacks. All aim for one goal: victory. Because the matching system was random, players could not always get the role they were strong at, forcing them to switch among the roles to fit the team’s need. This unique characteristic not only refreshes the game setting, attracting players, but it also promotes the idea of flexibility and efficiency, teaching players the benefits of dealing with frustration and anxiety in adaptive ways, as researchers at Radboud University Nijmegen said (Granic, Adam, Rutger) Along with the practice of control your anxiety and temper, video games can also possess the potential of enhancing players’ creativity. At grade 7, my close friend and I started playing a game called â€Å"Crossfire† for five hours on the weekends, whenever we had the chance to go out. Every week, we would challenge a couple of kids from our school to play against us with the prize being the fun we all received. These little challenges soon became an all-out, formal invitation only, series of matches that involved around sixteen participants per week. My friends and I were twelve years old back then, but we had already worked on the job of managing the tournaments, setting up the times, and planning out places where we could meet. Together we were able to maintain the tournament’s schedule of one match per week and track all the score in every match to ensure the fairness that we had promised in our invitation. Compared to what an ordinary 5th-7th grader would do, was I being unproductive with my time or anti-social as many would say? With the undeniable success of our tournament, this word could hardly be used to describe any of us who had put much of our passion to this tournament. And certainly, we are not wasting our time either, as people say. In fact, our tournament was the evidence that gaming is not only not wasteful, it also enhances gamers’ creativity. I read in the news a week ago that in 2008 players of a game called Foldit helped researchers to identify the crystal structure for a monkey virus related to AIDS (Cooper 2010). This problem had taken researchers over ten years, yet, with the creative minds used by these players, the solutions were found three weeks after the launch date of Foldit. In summary, not all video games promote the sense of creativity, however, the stereotype seems to generalize this field, making all games harmful to people. From this perspective, the claim: â€Å"Gamers are wasting their life† has proven to be inaccurate. Much like the competitive aspect of our little tournament, League of Legend has their own system which attracts players to work toward better divisions; however, the competitive atmosphere of this game is more intense compared to ours, as winning here means the difference in the level of admiration. According to Dweck and her colleagues, people who were raised within the environment where their traits meant more than their effort develop a belief that they are superior to others because of the characteristics passed on by their parents. On the other hand, people experiencing the environment based solely on effort establish a notion that success is something to be worked for, not given (Dweck). Believe it or not, these beliefs between both thoughts can lead to different outcomes when having to face the same problem. Given this information, League of Legend is placed in the â€Å"worked-for† environment. As described above, the game is set within the team based environment in which each team member is expected to perform well in order for everyone to get victory. This can be very stressful sometimes. In the virtual world, it doesn’t matter whether you are the president of the US or a drop-out high school student; if you can prove your abilities on the field, then you are better than the rest of the pack. However, if you cannot do so accordingly, then others in the team will citizen you for the loss. The problems are that players can’t constantly perform well in every match they participate. But, if they are exposed to the â€Å"worked- for† success environment, then players are more than likely to remain open to those criticism (Dweck). Unfortunately, there are not any proven relations between persistence in video games and real-world situations; however, the idea can spark the further examination into those effects that video games are bringing. As Charlie Brooker, an editor of The Sydney Morning Herald once said: â€Å"If you don’t play games, you’re not just missing out; you’re ignoring the most rapidly evolving creative medium in history.† (Brooker) Unlike their ancestor games like Mario and Pac Man of 10 to 20 years ago, modern video games have expanded through many regions on our planet, giving players more connections than ever before. Contrary to the stereotype which describes gamers as these isolated creatures who spend most of the time by themselves, a lot of players actually play with their friends and family members. In games like Farmville, a Facebook game, neighbors are crucial to your success at the farm as they are the key of improvement. In this game that Zynga created, the object is to expand the scale of your farm, from a paddle field to an animal based farm, however, because this game is created on a social network medium, the developer placed a big emphasis on the connections p eople have. As the result, in order to strive for better items to improve their farms, players need to make the decisions to trust good neighbors, the active ones, as well as reject the inactive ones. Given these diverse social interactions, players are able to acquire and practice these social skills in a little to no risk involved environment, making Farmville a candidate for social benefits that video games provide. Moving away from the personal benefits that players get from playing video games, what can society get from getting rid of this stereotype, encouraging the growth of video games? Nowadays, about half of the US populations spend their time playing either computer or video games, or both, according to the Entertainment Software Association. In fact in the past 10 years, US video games sales have grown tripled to $7 billion (Glazer). Many people think that this growing industry would not affect them at all in anyway, however, based on the principle of economic: One person’s spending is another person’s income (Krugman), this growing industry can translate into many other field, proving people with many job. And as their income rises, people can have a more flexible plan for their budget which leads to an increase in consumer spending. These chain reactions can soon boost the whole economy as more and more money is being circled around. As for our country’s benefit, we are getting a huge amount of tax revenue generated from this growing industry. And with this money, our government can have a more flexible space to work with when implementing new bills or policies. A sport is an activity in which people compete with each other while abiding the rules. Football requires the corporation between men in a team. Similarly, League of Legend or DotA ask for a team of five people in order to win a battle. All team has their unsung heroes, the one who guide them to victory, a coach. And the most important thing, both fields are soaked with the tear of victory along with disappointment of the defeats. With all these shared characters and the mentioned advantages, can someday video games be recognized as a sport if played professionally? In conclusion, time is indeed very precious as many people know, however, we cannot disregard that the fact that time spent by gamer is also valuable. For those who aim for cultural benefits, eventually, with all these presented benefits to the participants, we might recognize video games as a sport, just as we once did with chess. On the other hand, those who would like to look more into the individual benefits, video games have proven their potentials to develop players mind, equipping them with a sharper reaction and better creativity.